flyingjester tengudev.com

TurboSphere

TurboSphere is a cross-platform game engine written in C . It uses JavaScript as its programming language. Requires V8 to build from source. Sphere 2.0, a somewhat unrelated project, is currently the descendant of Sphere. It uses Squirrel as its scripting language, and for the moment still uses Corona Audiere, although it is possible it too will use SDL in the future. While a worthy successor to Sphere, it has some notable differences. Sphere uses JavaScript, while Sphere 2.0 uses Squirrel. Allows for fe.

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TurboSphere

DESCRIPTION

TurboSphere is a cross-platform game engine written in C . It uses JavaScript as its programming language. Requires V8 to build from source. Sphere 2.0, a somewhat unrelated project, is currently the descendant of Sphere. It uses Squirrel as its scripting language, and for the moment still uses Corona Audiere, although it is possible it too will use SDL in the future. While a worthy successor to Sphere, it has some notable differences. Sphere uses JavaScript, while Sphere 2.0 uses Squirrel. Allows for fe.

PARSED CONTENT

The site flyingjester.tengudev.com has the following on the homepage, "TurboSphere is a cross-platform game engine written in C." We noticed that the website also said " It uses JavaScript as its programming language." It also stated " Requires V8 to build from source. 0, a somewhat unrelated project, is currently the descendant of Sphere. It uses Squirrel as its scripting language, and for the moment still uses Corona Audiere, although it is possible it too will use SDL in the future. While a worthy successor to Sphere, it has some notable differences. Sphere uses JavaScript, while Sphere 2."

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